Step 1:Character Generation ——角色创建 

Row #1:Gender ——性别 

Row #2:Race ——种族 

Row #3:Class ——职业 

Row #4:Background ——出身背景 

Step 2:Appearance and Voice ——外貌及语音 




Step 3:Attributes ——属性 


Step 4:Skills ——技能 
Row #1:Coercion ——社交/口才→进阶级社交/口才→专家级社交/口才→大师级社交/口才 
注:Coercion其实是胁迫的意思,个人觉得这个词用得不恰当。 

Row #2:Stealing ——偷窃→进阶级偷窃→专家级偷窃→大师级偷窃 

Row #3:Trap-Making ——陷进设置→进阶级陷进设置→专家级陷进设置→大师级陷进设置 

Row #4:Survival ——生存→进阶级生存→专家级生存→大师级生存 

Row #5:Herbalism ——草药学→进阶级草药学→专家级草药学→大师级草药学 

Row #6:Poison-Making ——制毒→进阶级制毒→专家级制毒→大师级制毒 

Row #7:Combat Training ——战斗训练→进阶级战斗训练→专家级战斗训练→大师级战斗训练 

Row #8:Combat Tactics ——作战策略→进阶级作战策略→专家级作战策略→大师级作战策略 

Step 5:Talents ——天赋 
战士 
Warrior ——战士系 
Row #1:Powerful → Threaten → Bravery → Death Blow 

Row #2:Precise Striking → Taunt → Disengage → Perfect Striking

Dual Weapon ——双持武器系 
Row #1:Dual-Weapon Training → Dual-Weapon Finesse → Dual-Weapon Expert → Dual-Weapon Mastery 

Row #2:Dual Striking → Riposte → Cripple → Punisher 

Row #3:Dual-Weapon Sweep → Flurry → Momentum → Whirlwind 

Archery ——射术系 
Row #1:Melee Archer → Aim → Defensive Fire → Master Archer 

Row #2:Pinning Shot → Crippling Shot → Critical Shot → Arrow of Slaying 

Row #3:Rapid Shot → Shattering Shot → Suppressing Shot → Scattershot 

Weapon and Shield ——盾系(看名字是武器和盾牌,但其实都是盾牌关联的) 
Row #1:Shield Bash → Shield Pummel → Overpower → Assult 

Row #2:Shield Defense → Shield Balance → Shield Wall → Shield Expertise 

Row #3:Shield Block → Shield Cover → Shield Tactics → Shield Mastery 

Two-Handed ——双手武器系 
Row #1:Pommel Strike → Indomitable → Stunning Blows → Critical Strike 

Row #2:Sunder Arms → Shattering Blows → Sunder Armor → Destroyer 

Row #3:Mighty Blow → Powerful Swings → Two-Handed Strength → Two-Handed Sweep 

法师 
Mage ——法师系 
Row #1:Arcane Bolt → Arcane Shield → Staff Focus → Arcane Mastery 

Primal ——元素系(Primal的意思是原始的、根源的,翻成原力有点怪,其实就是元素系法术) 
Row #1:Flame Blast → Flaming Weapons → Fireball → Inferno 

Row #2:Rock Armor → Stonefist → Earthquake → Petrify 

Row #3:Winter's Grasp → Frost Weapons → Cone of Cold → Blizzard 

Row #4:Lightning → Shock → Tempest → Chain Lightning 

Creation ——创造系(以Buff法术和召唤法术为主) 
Row #1:Heal → Rejuvenate → Regeneration → Mass Rejuvenation 

Row #2:Heroic Offense → Heroic Aura → Heroic Defense → Haste 

Row #3:Glyph of Paralysis → Glyph of Warding → Glyph of Repulsion → Glyph of Neutralization 

Row #4:Spell Wisp → Grease → Spellbloom → Stinging Swarm 

Spirit ——精神系(杂七杂八的法术) 
Row #1:Spell Shield → Dispel Magic → Anit-Magic Ward → Anti-Magic Burst 

Row #2:Mana Drain → Mana Cleanse → Spell Might → Mana Clash 

Row #3:Walking Bomb → Death Syphon → Virulent Walking Bomb → Animate Death 

Row #4:Mind Blast → Force Field → Telekinetic Weapons → Crushing Prison 

Entropy ——混乱系(以Debuff法术和控制法术为主) 
Row #1:Weakness → Paralyze → Miasma → Mass Paralyze 

Row #2:Vulnerability Hex → Affliction Hex → Misdirection Hex → Death Hex 

Row #3:Disorient → Horror → Sleep → Waking Nightmare 

Row #4:Drain Life → Death Magic → Curse of Mortality → Death Cloud 

盗贼 
Rogue ——盗贼系 
Row #1:Dirty Fighting → Combat Movement → Coup de Grace → Feign Death 

Row #2:Below the Belt → Deadly Strike → Lethality → Evasion 

Row #3:Deft Hands → Improved Tools → Mechanical Expertise → Device Master 

Row #4:Stealth → Stealthy Item Use → Combat Stealth → Master Stealth 

Dual Weapon ——双持系
注:请参考战士的Dual Weapon,都是相同的战斗天赋。
Archery ——射术系
注:请参考战士的Archery,都是相同的战斗天赋。
注:战斗天赋中的持续姿态是指一旦激活就常驻的天赋,此类姿态天赋中的upkeep的意思一般指维护费,
我翻成了持续消耗。说明一下这个“持续消耗”,比如你有100的stamina(耐力值),再开个upkeep 30的姿态的话,
此时你不再有100点stamina可用,最大的stamina变成70点,因为维持这个姿态花费掉了30点,
当然,如果你取消该姿态的话,最大stamina又变回100点了。法师的姿态同理,只不过消耗的是mana值。
注:职业专精开始是不能获得的,据我了解在人物等级7和14时分别会获得1点专精职业点数,
光有点数是不够,专精职业需要找到相应的导师才能学到。在选择了专精职业后会有新的战斗/法术天赋可以学习。
Step 6:Review ——总览 

最后贴个自己捏的角色,眼睛太漂亮了,没有邪恶的眼型可选……=.=” 

~~ The End ~~
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